WELCOME TO SLEUTH & SOLVE Get ready to solve mysteries that require two different ways of thinking and analyzing Some are solved by using logic while others are solved with your imagination The icons at the top of each mystery let you know how to proceed in each case Logic Imagination USING LOGIC When you see the Logic icon the mystery will present a setting and a clue Read the whole case thoroughly and observe the illustrations carefully Start by asking yourself questions like Don’t just offer the first solution that comes to mind If you think you know the answer check it by recreating the whole story with your solution in mind Then ask yourself Do all of the elements make sense The solution lies in the text or in the illustrations Read and observe carefully 6
We all think and ANALYZE differently Sleuthing successfully means changing your perspective and thinking creatively uSING ImaginatIon When you see the Imagination icon These mysteries pose unusual situations and have surprising answers Remember that although these mysteries appear to be simple the logical answer is usually not the right one You must use your imagination to solve them Think outside the box Approach the problem in a different way For example here is a brief puzzle and solution My grandmother dropped an orange peel in her coffee cup but it didn’t get wet Why not Answer Because there were coffee grounds in her cup not coffee I figured it out 7
HOW TO PLAY SLEUTH & SOLVE You can solve these mysteries with family and friends The more people participate the more fun the game will be But even if you are playing with just one other person you will still enjoy the game You can even play alone and solve the puzzles on your own Then you will become a real detective looking for clues and using both logic and imagination There are a few ways to play AS A FAMilY Make sure you set aside enough time to play You don’t want to be rushed For maximum fun have several detectives participate the more players the more fun One person should look at the solution under the flap before you begin solving the mystery they will be the Investigation Director you can change the director for each case The other detectives will ask questions about the case in order to get clues The director can only respond with the following types of answers With a yes or no By posing a question when it’s clear that some clue hasn’t been understood With It doesn’t matter when the question isn’t relevant to finding the solution If you get stuck the Investigation Director can help you review the clues and observe anything that may have been overlooked Give everyone time to talk and share the floor 8
IN TEAMS Form teams of two or more detectives and ask another person to act as a judge Before you begin investigating determine the number Remember we all think differently Some cases that may seem easy to you are difficult for other people and the other way around of cases each team will solve To win you don’t have to solve the cases faster than other teams you just have to earn more points When a team finds the solution tell the judge The judge will determine whether the team has earned the points and may continue on to the next case Every time a team solves a case the judge will write down the points earned on a piece of paper If there is a tie between teams solve another case to resolve the tie To follow the points system you can write down points on a sheet of paper or in a notebook AS A FAMILY JUAN ELISA PEDRO AMANDA CASE 3O 5O READING THE SIGNS 5O THE STOLEN DOLL A CURIOUS ROBBERY CROSSING THE RIVER AN UNTIMELY RAIN THE BOARDING SCHOOL TWO DRINKS PLEASE 5O TOTAL POINTS 1OO 8O 5O 1OO 6O 4O 5O In teams CASE TEAM 1 TEAM 2 READING THE SIGNS 5O THE STOLEN DOLL A CURIOUS ROBBERY CROSSING THE RIVER 5O AN UNTIMELY RAIN THE BOARDING SCHOOL TWO DRINKS PLEASE 5O TOTAL POINTS 19O 14O 4O 6O 3O 5O BY YOURSELF You can also solve these mysteries on your own and keep track of your points 9