HOW TO PLAY SLEUTH & SOLVE You can solve these mysteries with family and friends The more people participate the more fun the game will be But even if you are playing with just one other person you will still enjoy the game You can even play alone and solve the puzzles on your own Then you will become a real detective looking for clues and using both logic and imagination There are a few ways to play AS A FAMilY Make sure you set aside enough time to play You don’t want to be rushed For maximum fun have several detectives participate the more players the more fun One person should look at the solution under the flap before you begin solving the mystery they will be the Investigation Director you can change the director for each case The other detectives will ask questions about the case in order to get clues The director can only respond with the following types of answers With a yes or no By posing a question when it’s clear that some clue hasn’t been understood With It doesn’t matter when the question isn’t relevant to finding the solution If you get stuck the Investigation Director can help you review the clues and observe anything that may have been overlooked Give everyone time to talk and share the floor 8
IN TEAMS Form teams of two or more detectives and ask another person to act as a judge Before you begin investigating determine the number Remember we all think differently Some cases that may seem easy to you are difficult for other people and the other way around of cases each team will solve To win you don’t have to solve the cases faster than other teams you just have to earn more points When a team finds the solution tell the judge The judge will determine whether the team has earned the points and may continue on to the next case Every time a team solves a case the judge will write down the points earned on a piece of paper If there is a tie between teams solve another case to resolve the tie To follow the points system you can write down points on a sheet of paper or in a notebook AS A FAMILY JUAN ELISA PEDRO AMANDA CASE 3O 5O READING THE SIGNS 5O THE STOLEN DOLL A CURIOUS ROBBERY CROSSING THE RIVER AN UNTIMELY RAIN THE BOARDING SCHOOL TWO DRINKS PLEASE 5O TOTAL POINTS 1OO 8O 5O 1OO 6O 4O 5O In teams CASE TEAM 1 TEAM 2 READING THE SIGNS 5O THE STOLEN DOLL A CURIOUS ROBBERY CROSSING THE RIVER 5O AN UNTIMELY RAIN THE BOARDING SCHOOL TWO DRINKS PLEASE 5O TOTAL POINTS 19O 14O 4O 6O 3O 5O BY YOURSELF You can also solve these mysteries on your own and keep track of your points 9
the POINTS SYSTEM The mysteries in this book are classified by difficulty level ranging from 1 to 6 The levels are featured at the top of each page with stars 1 very easy 6 VEry difficulT In addition each difficulty level has a different point value LEVEL POINTS 1O 2O 3O 4O 5O 6O 10
TABLE Of contents A Light Guilt P 12 The Principal Detective P 14 Thief on Board P 16 All Bottled Up P 18 The Silent Witness P 20 Reading the Signs P 22 The Stolen Doll P 24 A Curious Robbery P 26 Crossing the River P 28 An Untimely Rain P 30 The Boarding School P 32 Two Drinks Please P 34 The Impossible Prison P 36 The Sentence P 38 The Sultan’s Successor P 42 A Stranger in the Field P 44 Surprise Attack P 46 Wrong Way P 48 All Was Calm P 50 A Fortunate Fall P 52 A Code for Detectives P 54 Going Up P 58 The Server’s Surprise P 60 Look carefully at the icons to figure out whether you should apply logic or use your imagination 11