Table of Contents Chapter One Design Thinking and Identifying a Problem 4 Chapter Two Research Observe and Interview 8 Chapter Three Synthesize and Focus 14 Chapter Four Brainstorm 18 Chapter Five Prototype 22 Chapter Six Test Adjust Test Again 24 Chapter Seven Implement 28 Learn More 30 Glossary 31 Index 32
Design Thinking and Identifying a Problem Have you ever played a video game and wished the controls worked differently Or tried to send someone a message and had it not turn out the way you expected with mistakes in the text or with the emojis If you’ve ever looked at something especially using technology and thought This could work even better you’ve found a good design problem A design problem happens anytime something doesn’t work as well as it should Almost every design problem can be solved and all it takes is someone like you to see what’s wrong and decide to fix it One of the best ways to figure out how to solve design problems is to use a process called design thinking A company called IDEO put design thinking on the map Design thinking is a way of looking at problems and figuring out solutions that work for a bunch of different people It can be used to solve all kinds of problems In this book you’ll learn how to use design thinking to build a better app step by step To start you’ll want to break down how an app works Each app has a bunch of different parts to consider Ask yourself How do you pick what you want to do Do you use buttons swipe an area of the screen or choose from one of those horizontal hamburger menus 4 CHAPTER ONE
Design thinking can help you improve the things you use every day like your backpack or the school bus 5