SMASH BROS SHOWDOWN Four popular video game characters stand on a rocky stage that floats above waterfalls A countdown ends and the characters attack one another at lightning speed They hurl items at each other and try to blast one another off the stage Who will win this Super Smash Bros. battle and who will be eliminated by knockout Super Smash Bros. is the best selling fighting video game franchise of all time In each title players battle as their favorite characters from video game company Nintendo and other LOGO LINES video game franchises These The Super Smash Bros. logo is a circle with two crossed lines franchises include Mario These lines represent the crossover fights Pokémon Animal Crossing between characters and PAC MAN in the Super Smash Bros. series
Donkey Kong game cover top left and Mario game cover bottom left were the first two Super Smash Bros. characters Super Smash Bros. has been a fan favorite for more than 20 years And it's still going strong Each new game features more characters and special features than the last
2 SMASH BROS MASTERMIND Super Smash Bros. creator Masahiro Sakurai was born in Tokyo Japan in 1970. At age 19 Sakurai began working for HAL Laboratory This company helped develop games for Nintendo In 1996 while working at HAL Sakurai had an idea for a new type of fighting game At the time fighting games featured only two player fights To win a player depleted the other player's health bar Sakurai wanted to make a game with four players fights And there would be no health bars Instead a player would win by launching opponents off the stage KIRBY In 1989 Sakurai designed the Sakurai believed his fighting character Kirby pictured game would be perfect for the Kirby went on to star in several Nintendo Nintendo 64 N64 console The games He is also a character N64 was the first home gaming in every Super Smash Bros. game
Masahiro Sakurai worked a part time job in high school to earn money to buy video games console with a stick controller This allowed players to move characters with greater accuracy Sakurai wanted his game to take advantage of this feature 7