Albert Helps Out


Albert Helps Out
What could be better than a Captain Slime penny? Albert needs two quarters to use the library's new penny-smashing machine. Luckily, Wanda has a great idea for how Albert can earn the money.
About This Book
3-7Age Range
2.2 AR
30Pages
Life LessonsSubject
490LLexile
5-20 minsReading Time
LGuided Reading
LFountas & Pinnell
28DRA
